Minecraft Mod: Super Factory Manager (SFM) by TeamDman
Super Factory Manager 4.0.0 introduces a revolutionary approach to utilizing SFM within the Minecraft world. Departing from traditional flowchart GUIs, a new scripting language has been integrated.
Getting Started
To begin, gather the following items:
- 1 Factory Manager
- 1 Program Disk
- 1 Label Gun
- (optional) Inventory Cables
Place the Factory Manager in your game world and establish connections with your inventories using Inventory Cables.
Insert the Program Disk into the Manager’s GUI.
Input your script into the manager GUI using the designated buttons or Ctrl+V shortcut.
The manager interface will confirm the successful loading of your script.
Hover over the disk to review any warnings or errors pertaining to your program.
Manage labels by shift-right-clicking the manager with the label gun equipped to import labels from your program. Use the scroll wheel while holding shift to switch between active labels.
Apply or remove labels by right-clicking on blocks in your world. For custom labels not yet present in your program, utilize the right-click menu option.
Once labels are assigned, right-click the manager without holding shift to save the labels to the Program Disk.
Your program should now function smoothly without any complications.
For additional guidance and example scripts, explore the GitHub repository.
Updates
This version is compatible with Minecraft 1.12.2 and is based on VSWE’s Steve’s Factory Manager.
Continuous efforts are underway to enhance stability and ensure optimal performance. Feedback and bug reports can be submitted via the GitHub issue tracker.
Permissions
For authorization details and updates, refer to Steve’s Carts on Twitter.
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